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Problem/Solution

Remote controlled cars are a popular form of entertainment. However, with the growing fast-paced life our society demands, it can be difficult to get people together.

With our product, this remote controlled car entertainment is possible over the internet. This allows for people to join up remotely and enjoy an immersive experience through soccer.

Alan Chen

Major: Computer Systems Engineering
Role: Team Coordinator
Career Goals: Hardware Engineer or Options Trader
Interests: FPV Drones, Tennis, Skiing

Peter Pawelski

Major: Electrical Engineering
Minor: Applied Mathematics
Role: Altium Lead
Career Goals: Semiconductor Engineer within Microwave Systems
Interests: Skiing, Rock Climbing

Zachary Wannie

Major: Computer Systems Engineering
Role: Financial Officer
Career Goals: Security Engineer, Engineering Professor
Interests: Gaming, Music, Martial Arts

Logan Kuehl

Majors: Computer Systems Engineering, Computer Science
Role: Lead Software Engineer
Career Goals: DevOps Engineer or Cloud Architect
Interests: Gaming, Snowboarding, Water Sports, Programming

Jerry Chen

Major: Mechanical Engineering
Role: CAD Designer
Career Goals: Wind Energy Engineer
Interests: Wind Energy, Unmanned Aerial Vehicles (UAVs), Photography

Prof. Dennis Goekel

Position: UMass Amherst ECE Dept. Faculty
Role: Project Advisor
Research: Physical Layer Communication Theory and Practice, Network Science

Timeline

ECE 416

April 2021 - May 2021

FPR - Final Project Review

Demonstration of final design
Demo Days: April 30th - May 1st

Dec 2020 - March 2021

CDR - Comprehensive Design Review

Demonstration of our working integrated system prototypes

ECE 415

Oct 2020 - Nov 2020

MDR - Midway Design Review

Presented our working subsystem prototypes

Aug 2020 - Sept 2020

PDR - Preliminary Design Review

Defined a specific problem and created initial hardware and software designs for our solution

System Specs

GAME PLAY

  • Play with up to 4 cars

  • Users can control their car remotely with a first person view

  • Less than 2 instances of physical intervention per game
  • RC CAR

  • Ability to customize at least 20% of the car’s surface area

  • Less than 60ms system delay in the arena

  • Car battery life lasts at least 20 min

  • Car gets stuck less than 2 times per game

  • GOAL POST

  • Only the ball triggers the sensor (99% trigger rate)

  • Automatically returns the ball into the arena (95% success rate)

  • Start Playing

    Diagrams

    Hardware Block Diagram

    Software Block Diagram

    Schematic Layout

    2D PCB Layout

    3D PCB Layout

    Thank you