The term video game was coined in the early 1950's.
With a rich history of around 65 years, video games have evolved
from simple text based adventures to 3D games that contain both
depth of story and stunning graphics. Along with the evolution of
games, so has evolved the hardware built to play them. Almost
every aspect of video gaming has evolved over the years except
for the method of choice for a user to interface with a video game.
To this day, pushing buttons is still the only practical usable
method for most popular games. Other attempts have been made
to update the user interface method, however, none have
succeeded with respect to popular and competitive games.
M_Transform translates a users body motion in the physical
world to the motion of a video game character in the virtual
world by causing a character in the video game to perform a
similar motion to the user’s motion. Our approach modernizes
the way that video games are played by incorporating more
immersive user participation.